Guilds by major prot

    Physical       - Bard, Merchant, Psionicist
    Harm           - Necromancer, Templar
    Cold           - Alchemist, Druid
    Fire           - Alchemist, Cultist, Druid
    Disintegration - Biomancer, Mage, Merchant
    Electrical     - Alchemist, Druid
    Poison         - Biomancer, Templar
    Illusion       - Bard, Merchant, Psionicist
    Asphyxiation   - Druid, Necromancer
    Acid           - Alchemist, Cultist
    Psionic        - Psionicist
    Sonic          - Bard
    Holy           - Cultist
    Unholy         - Templar

See also: HELP MAJOR PROTS BY GUILD