Ranged weapon paths:
An accuracy skill that increases your ability to hit.
A mastery skill that increases your damage.
A precision skill that increases your chance to crit.
An ability skill that increases critical damage.
Huntsman
- Novice - Bow Accuracy (+hit)
- Junior - Bow Mastery (+dam)
- Senior - Bow Precision (+crit)
- Master - Bow Ability (+crit dam)
Crossbowman
- Novice - Crossbow Accuracy (+hit)
- Expert - Crossbow Mastery (+dam)
- Master - Crossbow Precision (+crit)
- Legendary - Crossbow Ability (+crit dam)
Musketeer
- Rascal - Thunderstick Accuracy (+hit)
- Bravo - Thunderstick Mastery (+dam)
- Rogue - Thunderstick Precision (+crit)
- Scoundrel - Thunderstick Ability (+crit dam)
Slinger
- Novice - Sling Accuracy (+hit)
- Expert - Sling Mastery (+dam)
- Master - Sling Precision (+crit)
- Legendary - Sling Ability (+crit dam)
Knife Throwing
- Novice - Small throwing Accuracy (+hit)
- Expert - Small throwing Mastery (+dam)
- Artist - Small throwing Precision (+crit)
- Master - Small throwing Ability (+crit dam)
Axe Hurling
- Novice - Medium throwing Accuracy (+hit)
- Expert - Medium throwing Mastery (+dam)
- Artist - Medium throwing Precision (+crit)
- Master - Medium throwing Ability (+crit dam)
Harpoonist
- Novice - Large throwing Accuracy (+hit)
- Expert - Large throwing Mastery (+dam)
- Artist - Large throwing Precision (+crit)
- Master - Large throwing Ability (+crit dam)
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