Temp races

Certain effects, especially spells and race powers, can temporarily
transform 
players into a new form. These temporary forms replace all aspects of the 
character's original race while leaving other features intact. The
character's
stats will adjust accordingly, becoming what they would have been if the 
character had leveled in the new form instead of the old one. Characters
who 
were strong, smart, quick, tall or so forth by the standards of their
original 
race will still be strong, smart, quick or tall by the standards of their
new 
one. The new form may differ in any way, including heartbeat, number of
limbs, 
powers, vulns, etc. The only exception is experience rate. The experience
rate 
in the new form is always less than the character's original experience
rate, 
reduced by an amount corresponding to how powerful the new form is.
Characters 
can be returned to their original form via some spells (HELP SPELL RESTORE,

HELP SPELL EXORCISM). Some transformations go away after a certain period. 
Others have powers that allow the character to transform back early
willingly.

CURSE FORMS:
An exception to the above rules occurs with some temporary forms applied as

curses. These transformations are debilitating effects and do not preserve 
aspects of the character's original stats.

POLTERGEIST:
Poltergeist changing with their pexpand power change stats differently. 
See: HELP PEXPAND.

GHOSTS:
A final exception is the ghost temp form. Ghosts act as curse forms, but
the 
form is only obtained via death, and the only way to transform back is to 
return to life (HELP DEATH).