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Type: Attack spell
Damage Types:
Electrical: 100%
Maximum Damage: 500
Additional Effects: Yes
Casting time: 3 rounds | Spell cost: 125 |
Spell level: 10 | Spell category: arcane |
Affecting stats: int |
Offensive: Yes | Location: Anywhere |
Target: livingtarget | Range: room |
Components: S |
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Description:
This spell creates a protected charge which is released through the targets
blood coming into contact with the air (and thereby leaving her body).
The spiritual energy released manifests itself as bright blue electricity,
wounding the target based on the amount of wounds (damage) the caster has
taken. This spell is very tiring for a caster, and can leave her
exhausted for hours.
Cast Usage Invocation Usage |
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