|
Casting time: 2 rounds | Spell cost: 250 |
Spell level: 20 | Spell category: conjuration |
Affecting stats: gold |
Offensive: No | Location: Anywhere |
Target: needtarget | Range: room |
Components: VSM |
|
Description:
This spell is used to create or modify a castle.
Targets:
survey : checks whether a castle can be built here
foundation for [player]: builds a basic castle (100k gold)
room to [direction] : adds an exit to the direction (50k)
remove room to [dir] : remove a room with no other exits (10k)
quality : improves the overall condition of the castle
: Cost is approximately 1k per room per 1%.
: The percentage you increase per casting
: is based on your overall masonry.
appraise : gives the gold cost for a single quality casting
paint : lets the owner change desc on a room (1.5k)
power room : turns the room into a power room for wands (50k)
water [inches] : adds/removes a pool of water to the room (5k)
regen [hp/sp/ep] : adds regen to the room (1k*new value squared)
: note, ep regen is half the value.
: also note, the total regen of a room can not exceed 31
reduce regen [hp/sp/ep]: reduces regen by 1 point (1k gold)
settlement : permanently sets the castle to settlement status.
: See also: HELP SETTLEMENTS (500k)
Money must be in the caster's bank account.
If the castle is underwater, all costs are 50% more expensive.
Costs will also be affected by market pressures.
Cast Usage Invocation Usage |
|
|