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Ascended_selkie |
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Homeworld: Wysoom
Description: Selkies are the agents of the Seelie on Wysoom. Possessing the upper torsos of humanoids, they are able to shapeshift into seals. The Selkies act as go-betweens for land-bound Seelie agents and the other underwater races which dominate Wysoom. Selkies are not above using their wiles to get themselves out of scrapes or further the Seelie cause.
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Stat Potential |
Str: | moderate |
Agi: | moderate |
Dex: | bad |
Con: | moderate |
Int: | average |
Wis: | average |
Per: | average |
Cha: | unsurpassable |
Siz: | 6'0" |
Weight: | 47 kg |
Metarace: Seelie
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| Maximum Age: 100 years
Dietary Requirements: piscivore
Number of limbs: two
Natural Armor: weak
Natural Weapons: poor
Experience Rate: 55%
Skill Maximum: 95%
Hermetic Spell Maximum: 75%
Spiritual Spell Maximum: 95%
Heartbeat: average
Vision: light and ultra light conditions
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Slots: a brow, a head, two eyes, a neck[bulk: somewhat], an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, a belt and a tail[bulk: somewhat].
Advantages: enhanced hearing, hydrophilia, natural swimmer, see invisible and see magic.
Disadvantages: cannot ride mounts.
Miscellaneous: THIS RACE IS JOINABLE ONLY AFTER REACHING LEVEL 100 AND COMPLETING A SPECIAL QUEST, affected by twilight, animal, energized at night, natural terrain: sea and sapped in sunlight.
Resistances and Vulnerabilities: Takes 20% more electrical damage and 20% more fire damage.
| Immune to: physical diseases
Disease Susceptibility: 100% to magical diseases
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Damage Regeneration: moderate
Mana Regeneration: average
Endurance Regeneration: moderate
Emotes: scharm, scoral, shair, ssea and
sswim.
Commands: bbreathe, glamour, rfish, seal and unvanish.
Poor Guild Matches: abjurer, alchemist, assassin, bard, biomancer, cultist, druid, fallen, fighter, jomsviking, mage, merchant, monk, necromancer, paladin, psionicist, ranger, sentinel and templar.
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Size Comparison (vs Human):
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