Efreeti


Homeworld: Raji
Description: The ancestors of the Jinn, Efreeti are fiery, roaring spirits. They appear human from the waist up and have limbs of fire. They breathe smoke and when they speak, their voices resound in deep, booming roars, calling everyone to pay attention to them.
Stat Potential
Str: average
Agi: good
Dex: moderate
Con: good
Int: unsurpassable
Wis: high
Per: high
Cha: poor
Siz: 9'6"
Weight: 51 kg
Metarace: Elemental

Maximum Age: immortal
Dietary Requirements: omnivore
Number of limbs: two
Natural Armor: moderate
Natural Weapons: moderate
Experience Rate: 52%
Skill Maximum: 95%
Hermetic Spell Maximum: 100%
Spiritual Spell Maximum: 50%
Heartbeat: rapid
Vision: light, dark and ultra dark conditions
Hermetic Fire Spell Bonus: 10%

Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, two lower legs and two feet.
Advantages: does not need food, flight and mindsight.
Disadvantages: cannot ride mounts.
Miscellaneous: THIS RACE IS JOINABLE ONLY AFTER REACHING LEVEL 100 AND COMPLETING A SPECIAL QUEST, corpse does not rise, natural terrain: air and non-flesh being.
Resistances and Vulnerabilities: Takes 10% more asphyxiation damage, 10% more cold damage and 30% less fire damage.
Damage Regeneration: average
Mana Regeneration: excellent
Endurance Regeneration: good
Emotes: ebellow, eclap, eflame, esmoke and esnort.
Commands: edismiss, escorch and rhome.
Poor Guild Matches: abjurer, alchemist, assassin, bard, biomancer, cultist, druid, fallen, fighter, jomsviking, mage, merchant, monk, necromancer, paladin, psionicist, ranger, sentinel and templar.
Size Comparison (vs Human):